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See:
Description
Interface Summary | |
Activity | This interface represents a BPEL activity. |
Assign | Representation of a BPEL Assign activity. |
CatchAll | Representation of a Catch BPEL element. |
Compensate | Representation of a Compensate BPEL element. |
CompensationHandler | Representation of a CompensationHandler BPEL element. |
Empty | Representation of a BPEL Empy activity. |
Flow | Representation of a BPEL Flow activity. |
Invoke | Representation of a BPEL Invoke activity. |
Pick | Representation of a BPEL Pick activity. |
Receive | Representation of a BPEL Receive activity. |
Reply | Representation of a BPEL Reply activity. |
Scope | A scope structured activity. |
Sequence | A sequence structured activity. |
Switch | This is a structured switch activity. |
Terminate | This activity will terminate a process when called. |
Throw | This throw activity will throw a fault when called. |
Wait | Representation of a BPEL Wait activity. |
While | Representation of a BPEL While activity. |
This package contains all interfaces representing BPEL activities as
specified in the
bpel4ws.xsd XML Schema.
While bexee provides a default implementation of those activity interfaces,
it is possible to implement Activitites using an other technique.
BPEL activities can be subdivided in two groups, atomic activities and structured activities. Basic activities represent a functionality, e.g. calling an external service or receiving a call. Structured activities contain other atomic or structured activities.
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